Projects with pages here:
- New Interfaces for Textual Expression (my masters thesis project at ITP)
- APxD mkII: Autonomous Parapoetic Device
- Legend of the Tomb of Fate: a generative old-school BBS door-style dungeon crawler
- twbasic: a BASIC interpreter for Twitter
Other projects in my portfolio:
- Earl Grey, a game about word play, co-written and developed with Rob Dubbin (Baf’s Guide review)
- Frotzophone: making music with interactive fiction
- Byte Organ: making the structure of data audible
- Critical Responses to Cave of Time: What would a Choose Your Own Adventure book look like without the choice? What would it look like with too much choice?
- twitter.com/everyword: twittering every word in the English language (or, at least, every word from an extensive English word list). At the current rate of one word every thirty minutes, the project will be completed in about six years.
- Analog Text Display: an experiment in alternate text display and encoding technologies
- Texty Text: one experimental text a day during the month of February, 2008
- The Invention of Murder: a Big Game
- Rewordable: freely available word-building card game
For information on other stuff I’ve been working on, see my portfolio site or my ITP blog.
Press:
- Frotzophone: Rocketboom, Networked Music Review, The Fiction Circus
- Autonomous Parapoetic Device: Make: Blog, Grand Text Auto (Frank Lantz: “It’s a suspicious device.”)
- New Interfaces for Textual Expression: Grand Text Auto (Ian Bogost: “These are just excellent.”)
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